Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. Your UI technology -- web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them well.
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As with any design book this is not complete but covers most of the bases extensively and a lot in it has been motivated thoroughly but remains discutable. Let neither of those put you off. Goodreads helps you keep track of books you want to read.
Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Preview — Designing Interfaces by Jenifer Tidwell. Designing a good interface isn't easy. Users demand software that is well-behaved, good-looking, and easy to use.
Your clients or managers demand originality and a short time to market. Your UI technology -- web applications, desktop software, even mobile devices -- may give you the tools you need, but little guidance on how to use them well. UI designers over the years hav Designing a good interface isn't easy. UI designers over the years have refined the art of interface design, evolving many best practices and reusable ideas.
If you learn these, and understand why the best user interfaces work so well, you too can design engaging and usable interfaces with less guesswork and more confidence. Designing Interfaces captures those best practices as design patterns -- solutions to common design problems, tailored to the situation at hand.
Each pattern contains practical advice that you can put to use immediately, plus a variety of examples illustrated in full color. You'll get recommendations, design alternatives, and warnings on when not to use them. Each chapter's introduction describes key design concepts that are often misunderstood, such as affordances, visual hierarchy, navigational distance, and the use of color.
These give you a deeper understanding of why the patterns work, and how to apply them with more insight. A book can't design an interface for you -- no foolproof design process is given here -- but Designing Interfaces does give you concrete ideas that you can mix and recombine as you see fit.
Experienced designers can use it as a sourcebook of ideas. Novice designers will find a roadmap to the world of interface and interaction design, with enough guidance to start using these patterns immediately. Get A Copy. Paperback , pages. More Details Original Title. Other Editions Friend Reviews. To see what your friends thought of this book, please sign up.
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More filters. Sort order. Designing Interfaces is one of the few books every designer should have and read, note: get the print version, this book will not translate well to ebook. It does a great job laying out the common patterns of software design and establishing a common nomenclature for referring to each one.
Given its scope, Tidwell only superficially tackles each topic-- however she provides the foundational elements of each one going over Gestalt principles for example to ensure even those unfamiliar to interac Designing Interfaces is one of the few books every designer should have and read, note: get the print version, this book will not translate well to ebook. Given its scope, Tidwell only superficially tackles each topic-- however she provides the foundational elements of each one going over Gestalt principles for example to ensure even those unfamiliar to interaction design are up to speed.
While I rate this five stars for effectively reaching its goals; I am disappointed that Tidwell did not pair with a researcher to cite usability and user research studies that speak to how each interaction performs in the wild. Additionally the social interfaces' focus on creating social content vs.
I can imagine Designing Interfaces becoming my 'get unstuck' tool in my toolkit; sadly since it does not cover the peer-reviewed cons of many of the patterns, it doesn't serve as a "designers desk reference". But at over pages, I get that some things were simply out of scope. Feb 03, Patrick rated it liked it. Another gorgeous design book. But not quite what I was expected. The book is basically an encyclopedia of UI design patterns, or maybe "mini patterns". Broken into categories like form design, editor design, etc.
Covering areas like individual, concrete patterns like tabbed containers, referred to as "card stack" to general, abstract notions like "diagonal balance". Each pattern is cross-linked with related patterns.
I assume an online version of this book would work quite well, particularly if t Another gorgeous design book. I assume an online version of this book would work quite well, particularly if the graphic layout there is as good as it is the the book I'd have to guess it's not. So, sadly, not a whole lot of new information for me, but it was certainly interesting to page through here. I also suspect the next time I actually do some UI design been awhile , I may pull this out and read the sections on UI bits that I actually use, to get some additional thoughts.
Dec 13, Abhinav rated it really liked it. The domain of the book is very well defined by its title. Its primary focus is to educating the readers about Interaction Patterns, its use and context of usage. The book encompasses certain aspects of Interfaces but leaves the readers craving for more patterns.
So after reading this book you might want to look into Yahoo! All in all, a nice read for someone who has a decent knowledge of Interface designing and interface usability. Will not recommend this book to someone looking The domain of the book is very well defined by its title.
Will not recommend this book to someone looking for an introduction to this field. Should try Steve Krug or Donald Norman books first. A must for someone looking to excel in Interaction design field. Nice book with explanations and examples of most of the common user interface elements and idioms.
An excellent reference with thoughtful and in most cases very recent examples illustrating the patterns. I can only assume that one of the reasons some people don't believe in the value of UX design is the existence of books like this. In over pages it says absolutely nothing. View 1 comment. Nov 30, Rafaila rated it really liked it Shelves: scientific-technical. Although the book was written back in , it mostly discusses basic principles of UI design that are timeless, avoiding to get in details that are related with the seasonal trends.
This approach makes the book modern even after 12 years. The writer managed to present and analyse most aspects that someone needs to consider in order to create a user-friendly UI, while most of the analysed principles can be also applied for web-design or even poster-design.
It is easy-to-read and written in a sim Although the book was written back in , it mostly discusses basic principles of UI design that are timeless, avoiding to get in details that are related with the seasonal trends. It is easy-to-read and written in a simple language without too much terminology that could make it unfriendly for less technical readers. I also liked the fact that it presents example screenshots of UIs, which -although they can now be considered quite old-fashioned- they help make the presented points more easily comprehensible.
Of course, the fact that it was written 12 years ago is something that the reader needs to keep in mind while reading it, and - in my opinion - needs to be combined with more recent sources in order to give a complete picture of UIs' needs nowadays.
Jun 07, Nika rated it really liked it. This book was super useful when I was working on my project. When I did not have much ideas how to start with creating a certain element I could always find ideas.
What I really like about this book is also how much material you can find. Today we have websites such as Material Design and many others who share the component specifications with the rest of the world. So even though I think it's a good book, it's not as practical as a direct website and some of it's cases are pretty old - but it c This book was super useful when I was working on my project. So even though I think it's a good book, it's not as practical as a direct website and some of it's cases are pretty old - but it covers a lot more cases than some websites with those specs.
It is also made more for designing websites, and just a small amount of the book few pages in the end are reserved for designing interfaces on mobile. Nevertheless I'm pretty sure I will use this book throughout this and other projects. Sep 24, Jessica rated it really liked it Shelves: uxd , I think this is a great reference for anyone in a HCD field, especially those who are new to UI design.
Excellent resource for anyone starting in the field. Do yourself a favor and get the hard copy, not the e-book.
Designing Interfaces, 3rd Edition
Would you like to tell us about a lower price? If you are a seller for this product, would you like to suggest updates through seller support? Users demand applications that are well behaved, good-looking, and easy to use. Your clients or managers demand originality and a short time to market. The good news? UI technology has evolved into a set of best practices and reusable ideas for a wide range of interactive applications today. And Designing Interfaces is a bestseller because it's one of the few reliable resources available to guide you.
Designing Interfaces: Patterns for Effective Interaction Design