GURPS THAUMATOLOGY RITUAL PATH MAGIC PDF

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Magic is a creative force, and those who can harness its full potential can change the universe. Designed to emulate the magic of real-world traditions and popular books, movies, and television shows, this framework permits practitioners to cast improvised spells, elaborate rituals, and everything in between.

This supplement empowers you to:. With this system, you can augment the arcanists of the GURPS Monster Hunters series or other modern-day magical myths , wend new ways for wizened wizards, and provide new possibilities to power for any setting. Privacy Policy Contact Us. Preview of the PDF. You Can Do Anything! This supplement empowers you to: Master the traits necessary to become a Ritual Path magician, from specialized advantages to the core and Path skills behind every spell.

Learn how to craft rituals to produce the effect you want with the skills you have, and what can help or hinder you when gathering the energy to make the ritual work. Acquaint yourself with the benefits and pitfalls of various methods for making spell-casting easier, including charms, elixirs, grimoires, places of power, enchanted items, and more.

Discover ways to modify the basic system, how to combine it with other magic systems, what awful things happen when you mess up a spell, and exactly what you cannot do with Ritual Path magic. See how the system works with over 80 sample rituals that cover all the major effects the average caster relies on, such as healing, injury, communication, and protection. Check out GURPS Thaumatology: Sorcery , another self-contained system that models magic as a power and spells as mystical advantages the sorcerer can draw upon instinctively, easily, and repeatedly!

Warehouse 23 offers worldbooks, supplements, and adventures, in physical and digital formats, for GURPS — as well as many of our other game lines. Surf our site for the files you want.

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Gurps. Thaumatology - RITUAL PATH MAGIC. CHAPTER THREE

Not everyone listened, but luckily, it got Cole past the bouncers at the back door. He sneaked down the stairs and connected corridor until he heard guards talking. Reaching into his pocket, he sorted through the assortment of cheap glass figurines the best he could find on short notice until he grabbed the right one — a little ballerina. He pointed into the room ahead and snapped her legs. Instantly, the guards fell silent; a quick peek confirmed that they were asleep.

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GURPS Thaumatology: Ritual Path Magic

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